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Englisch
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Beschreibung
Software is everywhere, but despite being so common and useful, it remains magical and mysterious to many. Still, more and more people are finding themselves working for tech companies, or with an array of software products, services, and tools. This can segregate those who understand tech from those that don¿t. But it doesn¿t have to be this way.
This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, yoüll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users.
A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a ¿traditional¿ company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, yoüll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.
What You'll Learn
See how a new software project is created
Examine the basics of software development and architecture
Know which questions to ask to avoid potential problems and pitfalls
Start using and building software projects
Who This Book Is For
Those without a traditional technical background people like business and project managers who need to work closely with software developers and teams
People who are interested in building a software system but don¿t know where to start.
Programmers who want to jump to development but have no experience in the industry and its common concepts
This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, yoüll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users.
A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a ¿traditional¿ company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, yoüll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.
What You'll Learn
See how a new software project is created
Examine the basics of software development and architecture
Know which questions to ask to avoid potential problems and pitfalls
Start using and building software projects
Who This Book Is For
Those without a traditional technical background people like business and project managers who need to work closely with software developers and teams
People who are interested in building a software system but don¿t know where to start.
Programmers who want to jump to development but have no experience in the industry and its common concepts
Software is everywhere, but despite being so common and useful, it remains magical and mysterious to many. Still, more and more people are finding themselves working for tech companies, or with an array of software products, services, and tools. This can segregate those who understand tech from those that don¿t. But it doesn¿t have to be this way.
This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, yoüll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users.
A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a ¿traditional¿ company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, yoüll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.
What You'll Learn
See how a new software project is created
Examine the basics of software development and architecture
Know which questions to ask to avoid potential problems and pitfalls
Start using and building software projects
Who This Book Is For
Those without a traditional technical background people like business and project managers who need to work closely with software developers and teams
People who are interested in building a software system but don¿t know where to start.
Programmers who want to jump to development but have no experience in the industry and its common concepts
This book aims to bring these two worlds closer together, allowing people to learn basic concepts of software development in a casual and straight-forward way. Assuming no previous technical knowledge, yoüll embark on a journey where you can understand and build a new software project from scratch until it is an advanced product with multiple users.
A Friendly Guide to Software Development makes technical concepts broadly available and easy to understand. Imagine moving from a ¿traditional¿ company and suddenly finding yourself in one where software is the main product or is a foundational component to it. One is often left to wade through the infinite concepts while still doing their actual jobs. This book closes that gap. In doing so, yoüll be able to achieve better communication, which will undoubtedly lead to better working relationships, a better working environment, and ultimately better software.
What You'll Learn
See how a new software project is created
Examine the basics of software development and architecture
Know which questions to ask to avoid potential problems and pitfalls
Start using and building software projects
Who This Book Is For
Those without a traditional technical background people like business and project managers who need to work closely with software developers and teams
People who are interested in building a software system but don¿t know where to start.
Programmers who want to jump to development but have no experience in the industry and its common concepts
Über den Autor
¿Leticia Portella is currently a Software Engineer at Stripe. With a background in Oceanography and having taught herself to code after falling in love with software development Leticia deeply understands how hard it can be for those transitioning into the tech industry without a traditional computer science-background. Since 2017 she has hosted Pizza de Dados, the first data science podcast in Brazil, which educates its listeners through light and upbeat interviews with top Brazilian researchers based all around the world. In her spare time, she teaches online courses and writes articles relating to Software Development, Open Source topics as well as her professional experiences.
Zusammenfassung
Learn the basics of software development and architectures from the ground up
Learn the software project development lifecycle
Create and build your very own software product
Inhaltsverzeichnis
Part I: Getting to Know This Familiar, Unknown World!Chapter 1. IntroductionChapter 2. The Birth of a Software ProjectChapter 3. You Are Surrounded by This World!Part II: Let's Get Technical!Chapter 4. What Happens When You Open a WebsiteChapter 5. Front-End -The Tip of the IcebergChapter 6. Back-End - What's Under WaterPart III: Working on Software ProjectsChapter 7. The Big Questions While Starting a ProjectChapter 8. How do we Build Software?Part IV: What Should You Consider When Building SoftwareChapter 9. Building Today, Thinking of TomorrowChapter 10. Guaranteeing Software QualityChapter 11. Working 24/7: Making Software Available at All TimesChapter 12. A Monster Behind the Door: Technical Debt and Legacy CodePart V: Human Aspects of Building SoftwareChapter 13. A Deeper Look to What Influences Software TeamsChapter 14. The Role of the DeveloperChapter 15. Building Software is More than DevelopersGlossaryAcronyms
Details
Erscheinungsjahr: | 2022 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Reihe: | Friendly Guides to Technology |
Inhalt: |
xxvii
303 S. 92 s/w Illustr. 303 p. 92 illus. |
ISBN-13: | 9781484289686 |
ISBN-10: | 1484289684 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Portella, Leticia |
Auflage: | 1st ed. |
Hersteller: |
Apress
Apress L.P. Friendly Guides to Technology |
Maße: | 235 x 155 x 19 mm |
Von/Mit: | Leticia Portella |
Erscheinungsdatum: | 29.11.2022 |
Gewicht: | 0,505 kg |
Über den Autor
¿Leticia Portella is currently a Software Engineer at Stripe. With a background in Oceanography and having taught herself to code after falling in love with software development Leticia deeply understands how hard it can be for those transitioning into the tech industry without a traditional computer science-background. Since 2017 she has hosted Pizza de Dados, the first data science podcast in Brazil, which educates its listeners through light and upbeat interviews with top Brazilian researchers based all around the world. In her spare time, she teaches online courses and writes articles relating to Software Development, Open Source topics as well as her professional experiences.
Zusammenfassung
Learn the basics of software development and architectures from the ground up
Learn the software project development lifecycle
Create and build your very own software product
Inhaltsverzeichnis
Part I: Getting to Know This Familiar, Unknown World!Chapter 1. IntroductionChapter 2. The Birth of a Software ProjectChapter 3. You Are Surrounded by This World!Part II: Let's Get Technical!Chapter 4. What Happens When You Open a WebsiteChapter 5. Front-End -The Tip of the IcebergChapter 6. Back-End - What's Under WaterPart III: Working on Software ProjectsChapter 7. The Big Questions While Starting a ProjectChapter 8. How do we Build Software?Part IV: What Should You Consider When Building SoftwareChapter 9. Building Today, Thinking of TomorrowChapter 10. Guaranteeing Software QualityChapter 11. Working 24/7: Making Software Available at All TimesChapter 12. A Monster Behind the Door: Technical Debt and Legacy CodePart V: Human Aspects of Building SoftwareChapter 13. A Deeper Look to What Influences Software TeamsChapter 14. The Role of the DeveloperChapter 15. Building Software is More than DevelopersGlossaryAcronyms
Details
Erscheinungsjahr: | 2022 |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
Reihe: | Friendly Guides to Technology |
Inhalt: |
xxvii
303 S. 92 s/w Illustr. 303 p. 92 illus. |
ISBN-13: | 9781484289686 |
ISBN-10: | 1484289684 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Portella, Leticia |
Auflage: | 1st ed. |
Hersteller: |
Apress
Apress L.P. Friendly Guides to Technology |
Maße: | 235 x 155 x 19 mm |
Von/Mit: | Leticia Portella |
Erscheinungsdatum: | 29.11.2022 |
Gewicht: | 0,505 kg |
Warnhinweis