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Englisch
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Beschreibung
The work establishes a departure point for HCI researchers to explore the rich opportunities offered by multi-touch interaction. The viability of multi-touch interaction as a technique in HCI is outlined by discussing the role of touch surfaces from the perspective of current trends in HCI such as experiential design and user-centric approaches, as well as by drawing a link to established theoretical frameworks such as activity theory. A summary of the state of the art of multi-touch research is presented with a focus both on aspects of hardware sensor and software technology as well as proposed interaction paradigms and metaphors. In order to enable the exploration of multi-touch interaction on large surfaces and screens, simple camera-based hardware setups suitable for assembly without a technological background are presented with the goal of providing designers with a prototyping platform for their endeavors. Finally, Touché is introduced, a vision-based tracking application for use in conjunction with the aforementioned self-assembled hardware, providing designers with both hardware and software technologies to explore multi-touch interaction on affordable setups.
The work establishes a departure point for HCI researchers to explore the rich opportunities offered by multi-touch interaction. The viability of multi-touch interaction as a technique in HCI is outlined by discussing the role of touch surfaces from the perspective of current trends in HCI such as experiential design and user-centric approaches, as well as by drawing a link to established theoretical frameworks such as activity theory. A summary of the state of the art of multi-touch research is presented with a focus both on aspects of hardware sensor and software technology as well as proposed interaction paradigms and metaphors. In order to enable the exploration of multi-touch interaction on large surfaces and screens, simple camera-based hardware setups suitable for assembly without a technological background are presented with the goal of providing designers with a prototyping platform for their endeavors. Finally, Touché is introduced, a vision-based tracking application for use in conjunction with the aforementioned self-assembled hardware, providing designers with both hardware and software technologies to explore multi-touch interaction on affordable setups.
Details
Fachbereich: | EDV |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9783639247947 |
ISBN-10: | 3639247949 |
Sprache: | Englisch |
Autor: | Kaindl, Georg |
Hersteller: | VDM Verlag Dr. Müller |
Maße: | 218 x 149 x 15 mm |
Von/Mit: | Georg Kaindl |
Gewicht: | 0,249 kg |
Details
Fachbereich: | EDV |
---|---|
Genre: | Informatik |
Rubrik: | Naturwissenschaften & Technik |
Medium: | Taschenbuch |
ISBN-13: | 9783639247947 |
ISBN-10: | 3639247949 |
Sprache: | Englisch |
Autor: | Kaindl, Georg |
Hersteller: | VDM Verlag Dr. Müller |
Maße: | 218 x 149 x 15 mm |
Von/Mit: | Georg Kaindl |
Gewicht: | 0,249 kg |
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