Zum Hauptinhalt springen
Dekorationsartikel gehören nicht zum Leistungsumfang.
Hands-On Design Patterns with C++
Solve common C++ problems with modern design patterns and build robust applications
Taschenbuch von Fedor G. Pikus
Sprache: Englisch

61,80 €*

inkl. MwSt.

Versandkostenfrei per Post / DHL

Aktuell nicht verfügbar

Kategorien:
Beschreibung
A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++

Key Features
Delve into the core patterns and components of C++ in order to master application design

Learn tricks, techniques, and best practices to solve common design and architectural challenges

Understand the limitation imposed by C++ and how to solve them using design patterns

Book Description

C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.

The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: """"This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen.""""

By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.

What you will learn
Recognize the most common design patterns used in C++

Understand how to use C++ generic programming to solve common design problems

Explore the most powerful C++ idioms, their strengths, and drawbacks

Rediscover how to use popular C++ idioms with generic programming

Understand the impact of design patterns on the program's performance

Who this book is for

This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.
A comprehensive guide with extensive coverage on concepts such as OOP, functional programming, generic programming, and STL along with the latest features of C++

Key Features
Delve into the core patterns and components of C++ in order to master application design

Learn tricks, techniques, and best practices to solve common design and architectural challenges

Understand the limitation imposed by C++ and how to solve them using design patterns

Book Description

C++ is a general-purpose programming language designed with the goals of efficiency, performance, and flexibility in mind. Design patterns are commonly accepted solutions to well-recognized design problems. In essence, they are a library of reusable components, only for software architecture, and not for a concrete implementation.

The focus of this book is on the design patterns that naturally lend themselves to the needs of a C++ programmer, and on the patterns that uniquely benefit from the features of C++, in particular, the generic programming. Armed with the knowledge of these patterns, you will spend less time searching for a solution to a common problem and be familiar with the solutions developed from experience, as well as their advantages and drawbacks. The other use of design patterns is as a concise and an efficient way to communicate. A pattern is a familiar and instantly recognizable solution to specific problem; through its use, sometimes with a single line of code, we can convey a considerable amount of information. The code conveys: """"This is the problem we are facing, these are additional considerations that are most important in our case; hence, the following well-known solution was chosen.""""

By the end of this book, you will have gained a comprehensive understanding of design patterns to create robust, reusable, and maintainable code.

What you will learn
Recognize the most common design patterns used in C++

Understand how to use C++ generic programming to solve common design problems

Explore the most powerful C++ idioms, their strengths, and drawbacks

Rediscover how to use popular C++ idioms with generic programming

Understand the impact of design patterns on the program's performance

Who this book is for

This book is for experienced C++ developers and programmers who wish to learn about software design patterns and principles and apply them to create robust, reusable, and easily maintainable apps.
Über den Autor
Fedor G. Pikus is a Technical Fellow and head of the Advanced Projects Team in Siemens Digital Industries Software. His responsibilities include planning the long-term technical direction of Calibre products, directing and training the engineers who work on these products, design, and architecture of the software, and researching new design and software technologies. His earlier positions included a Chief Scientist at Mentor Graphics (acquired by Siemens Software), a Senior Software Engineer at Google, and a Chief Software Architect for Calibre Design Solutions at Mentor Graphics. He joined Mentor Graphics in 1998 when he made a switch from academic research in computational physics to the software industry. Fedor is a recognized expert in high-performance computing and C++. He is the author of two books on C++ and software design, has presented his works at CPPNow, CPPCon, SD West, DesignCon, and in software development journals, and is also an O'Reilly author. Fedor has over 30 patents and over 100 papers and conference presentations on physics, EDA, software design, and C++ language.
Details
Erscheinungsjahr: 2019
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781788832564
ISBN-10: 1788832566
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Pikus, Fedor G.
Hersteller: Packt Publishing
Maße: 235 x 191 x 28 mm
Von/Mit: Fedor G. Pikus
Erscheinungsdatum: 29.01.2019
Gewicht: 0,946 kg
Artikel-ID: 115398690
Über den Autor
Fedor G. Pikus is a Technical Fellow and head of the Advanced Projects Team in Siemens Digital Industries Software. His responsibilities include planning the long-term technical direction of Calibre products, directing and training the engineers who work on these products, design, and architecture of the software, and researching new design and software technologies. His earlier positions included a Chief Scientist at Mentor Graphics (acquired by Siemens Software), a Senior Software Engineer at Google, and a Chief Software Architect for Calibre Design Solutions at Mentor Graphics. He joined Mentor Graphics in 1998 when he made a switch from academic research in computational physics to the software industry. Fedor is a recognized expert in high-performance computing and C++. He is the author of two books on C++ and software design, has presented his works at CPPNow, CPPCon, SD West, DesignCon, and in software development journals, and is also an O'Reilly author. Fedor has over 30 patents and over 100 papers and conference presentations on physics, EDA, software design, and C++ language.
Details
Erscheinungsjahr: 2019
Fachbereich: Programmiersprachen
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Taschenbuch
ISBN-13: 9781788832564
ISBN-10: 1788832566
Sprache: Englisch
Ausstattung / Beilage: Paperback
Einband: Kartoniert / Broschiert
Autor: Pikus, Fedor G.
Hersteller: Packt Publishing
Maße: 235 x 191 x 28 mm
Von/Mit: Fedor G. Pikus
Erscheinungsdatum: 29.01.2019
Gewicht: 0,946 kg
Artikel-ID: 115398690
Warnhinweis

Ähnliche Produkte

Ähnliche Produkte