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Intellivision
How a Videogame System Battled Atari and Almost Bankrupted Barbie
Taschenbuch von Braxton Soderman (u. a.)
Sprache: Englisch

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Beschreibung
"A platform studies approach to the Intellivision computer system"--
"A platform studies approach to the Intellivision computer system"--
Über den Autor
Tom Boellstorff is Professor in the Department of Anthropology at the University of California, Irvine, and the author of The Gay Archipelago, A Coincidence of Desires, and Coming of Age in Second Life.

Braxton Soderman is Associate Professor in the Department of Film & Media Studies at the University of California, Irvine, and the author of Against Flow: Video Games and the Flowing Subject (MIT Press).
Inhaltsverzeichnis
Contents
Series Foreword
Notes on Orthography, Terms, Abbreviations, and Style
Acknowledgments
Introduction: Intelligent Visions
Part I: Formations
1 From Toys to Technology at Mattel
2 The Master Component
3 The Keyboard Component
4 Mattel’s Marketing Magic
Part II: Practices
5 Ladders of Game Production
6 Becoming a Videogame Programmer at Mattel
7 Constraints, Trade-Offs, and Affordances
8 Boom
Part III: Extensions
9 Intellivoice
10 The ECS
11 PlayCable
12 Transplatform
13 Crash
Aftercrash
Appendix: Intellivision Hardware Timeline
Notes
Index
Details
Erscheinungsjahr: 2024
Fachbereich: EDV
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Thema: Lexika
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780262549509
ISBN-10: 0262549506
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Soderman, Braxton
Boellstorff, Tom
Hersteller: MIT Press Ltd
Maße: 228 x 154 x 32 mm
Von/Mit: Braxton Soderman (u. a.)
Erscheinungsdatum: 05.11.2024
Gewicht: 0,524 kg
Artikel-ID: 129602474
Über den Autor
Tom Boellstorff is Professor in the Department of Anthropology at the University of California, Irvine, and the author of The Gay Archipelago, A Coincidence of Desires, and Coming of Age in Second Life.

Braxton Soderman is Associate Professor in the Department of Film & Media Studies at the University of California, Irvine, and the author of Against Flow: Video Games and the Flowing Subject (MIT Press).
Inhaltsverzeichnis
Contents
Series Foreword
Notes on Orthography, Terms, Abbreviations, and Style
Acknowledgments
Introduction: Intelligent Visions
Part I: Formations
1 From Toys to Technology at Mattel
2 The Master Component
3 The Keyboard Component
4 Mattel’s Marketing Magic
Part II: Practices
5 Ladders of Game Production
6 Becoming a Videogame Programmer at Mattel
7 Constraints, Trade-Offs, and Affordances
8 Boom
Part III: Extensions
9 Intellivoice
10 The ECS
11 PlayCable
12 Transplatform
13 Crash
Aftercrash
Appendix: Intellivision Hardware Timeline
Notes
Index
Details
Erscheinungsjahr: 2024
Fachbereich: EDV
Genre: Importe, Informatik
Rubrik: Naturwissenschaften & Technik
Thema: Lexika
Medium: Taschenbuch
Inhalt: Einband - flex.(Paperback)
ISBN-13: 9780262549509
ISBN-10: 0262549506
Sprache: Englisch
Einband: Kartoniert / Broschiert
Autor: Soderman, Braxton
Boellstorff, Tom
Hersteller: MIT Press Ltd
Maße: 228 x 154 x 32 mm
Von/Mit: Braxton Soderman (u. a.)
Erscheinungsdatum: 05.11.2024
Gewicht: 0,524 kg
Artikel-ID: 129602474
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