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Making Videogames
The Art of Creating Digital Worlds
Buch von Duncan Harris (u. a.)
Sprache: Englisch

34,10 €*

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Beschreibung
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
An in-depth visual guide presenting the captivating creative journeys behind the world's leading videogames.
Über den Autor
Duncan Harris is a screen capture artist for videogames, with over a decade of game industry experience. He has created official in-game imagery for titles such as Tomb Raider, Hitman, Crysis, Minecraft, EVE Online and The Evil Within. His clients include EA, PlayStation, Crytek, the V&A and many more. Alex Wiltshire is a writer and consultant for videogames, design and technology. He is the author of the bestselling book Minecraft Blockopedia (2014), and the editor of Britsoft: An Oral History (2016). Previously editor of Edge, he has also written for Rock, Paper, Shotgun, PC Gamer and Eurogamer.
Inhaltsverzeichnis
Introduction
1. Optimising Story
2. Lighting in Action
3. Building the Open World
4. Reinventing Virtual Reality
5. Faking Flight
6. A Theatre of Diplomacy
7. Procedural Worlds
8. Landscaping Joy
9. The Digital Actor
10. Fear Factory
11. The Soul of Simulation
Details
Erscheinungsjahr: 2022
Fachbereich: Computerspiele
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Buch
Inhalt: Gebunden
ISBN-13: 9780500023143
ISBN-10: 050002314X
Sprache: Englisch
Einband: Gebunden
Autor: Harris, Duncan
Wiltshire, Alex
Hersteller: Thames & Hudson
Maße: 286 x 219 x 28 mm
Von/Mit: Duncan Harris (u. a.)
Erscheinungsdatum: 14.06.2022
Gewicht: 1,512 kg
Artikel-ID: 120004574
Über den Autor
Duncan Harris is a screen capture artist for videogames, with over a decade of game industry experience. He has created official in-game imagery for titles such as Tomb Raider, Hitman, Crysis, Minecraft, EVE Online and The Evil Within. His clients include EA, PlayStation, Crytek, the V&A and many more. Alex Wiltshire is a writer and consultant for videogames, design and technology. He is the author of the bestselling book Minecraft Blockopedia (2014), and the editor of Britsoft: An Oral History (2016). Previously editor of Edge, he has also written for Rock, Paper, Shotgun, PC Gamer and Eurogamer.
Inhaltsverzeichnis
Introduction
1. Optimising Story
2. Lighting in Action
3. Building the Open World
4. Reinventing Virtual Reality
5. Faking Flight
6. A Theatre of Diplomacy
7. Procedural Worlds
8. Landscaping Joy
9. The Digital Actor
10. Fear Factory
11. The Soul of Simulation
Details
Erscheinungsjahr: 2022
Fachbereich: Computerspiele
Genre: Informatik
Rubrik: Naturwissenschaften & Technik
Medium: Buch
Inhalt: Gebunden
ISBN-13: 9780500023143
ISBN-10: 050002314X
Sprache: Englisch
Einband: Gebunden
Autor: Harris, Duncan
Wiltshire, Alex
Hersteller: Thames & Hudson
Maße: 286 x 219 x 28 mm
Von/Mit: Duncan Harris (u. a.)
Erscheinungsdatum: 14.06.2022
Gewicht: 1,512 kg
Artikel-ID: 120004574
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