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This book defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You'll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context.
UX design and strategy for the XR space is a new frontier, so UX for XR focuses on case studies and industry research to illustrate the relationship between UX design and the growth of immersive technologies. Practical examples will demonstrate how you should apply UX design principles using designing interactions in XR by identifying the importance of spaces, senses and storyboarding.
What You'll Learn
Explore the challenges and opportunities of designing for XR
See how spatial interaction is revolutionizing human computer interaction
Examine sensory input and interaction beyond the screen
Work with 3D Interaction Design and build a strong 3D UX
Understand VR and augmented reality essentials for emotion-rich user experiences
Apply UX research techniques for the XR space
Who This Book Is For
This book is primarily for UX designers, consultants, and strategists; XR developers; and media professionals
This book defines, identifies, and analyzes UX practices for XR environments and reviews the techniques and tools for prototyping and designing XR user interactions. You'll approach the design for experiential state and spatial cognition, using established UX key performance indicators, while taking into account the social dynamics, emotional framework and wider industry context.
UX design and strategy for the XR space is a new frontier, so UX for XR focuses on case studies and industry research to illustrate the relationship between UX design and the growth of immersive technologies. Practical examples will demonstrate how you should apply UX design principles using designing interactions in XR by identifying the importance of spaces, senses and storyboarding.
What You'll Learn
Explore the challenges and opportunities of designing for XR
See how spatial interaction is revolutionizing human computer interaction
Examine sensory input and interaction beyond the screen
Work with 3D Interaction Design and build a strong 3D UX
Understand VR and augmented reality essentials for emotion-rich user experiences
Apply UX research techniques for the XR space
Who This Book Is For
This book is primarily for UX designers, consultants, and strategists; XR developers; and media professionals
Highlights the new challenges and opportunities for UX designers with XR, VR, and AR
Provides a historical perspective of the UX industry and analyzes how the design paradigm shift will shape the future
Examines the major UX and XR technologies and tools such as Apple's ArKit, Google's ARCore and Facebook's Oculus platform
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Thema: | Innenarchitektur & Design |
Medium: | Taschenbuch |
Reihe: | Design Thinking |
Inhalt: |
xxiv
255 S. 2 s/w Illustr. 75 farbige Illustr. 255 p. 77 illus. 75 illus. in color. |
ISBN-13: | 9781484270196 |
ISBN-10: | 1484270193 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Hillmann, Cornel |
Auflage: | 1st ed. |
Hersteller: |
Apress
Apress L.P. Design Thinking |
Maße: | 235 x 155 x 16 mm |
Von/Mit: | Cornel Hillmann |
Erscheinungsdatum: | 13.06.2021 |
Gewicht: | 0,429 kg |
Highlights the new challenges and opportunities for UX designers with XR, VR, and AR
Provides a historical perspective of the UX industry and analyzes how the design paradigm shift will shape the future
Examines the major UX and XR technologies and tools such as Apple's ArKit, Google's ARCore and Facebook's Oculus platform
Erscheinungsjahr: | 2021 |
---|---|
Genre: | Kunst |
Rubrik: | Kunst & Musik |
Thema: | Innenarchitektur & Design |
Medium: | Taschenbuch |
Reihe: | Design Thinking |
Inhalt: |
xxiv
255 S. 2 s/w Illustr. 75 farbige Illustr. 255 p. 77 illus. 75 illus. in color. |
ISBN-13: | 9781484270196 |
ISBN-10: | 1484270193 |
Sprache: | Englisch |
Ausstattung / Beilage: | Paperback |
Einband: | Kartoniert / Broschiert |
Autor: | Hillmann, Cornel |
Auflage: | 1st ed. |
Hersteller: |
Apress
Apress L.P. Design Thinking |
Maße: | 235 x 155 x 16 mm |
Von/Mit: | Cornel Hillmann |
Erscheinungsdatum: | 13.06.2021 |
Gewicht: | 0,429 kg |